このページを編集する際は,編集に関する方針に従ってください. 編集

概要 編集

実装 編集

43 /* Use typedefs for the key and data types to facilitate changing
44    these types, if necessary.  These types should be sufficiently wide
45    that any pointer or scalar can be cast to these types, and then
46    cast back, without loss of precision.  */
47 typedef unsigned long int splay_tree_key;